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Paper Simulation Art

In this project, I created a paper simulation animation using Blender, with the intention of enhancing my portfolio and challenging myself. I used cloth simulation and force fields to produce these visuals. This exercise allowed me to push the boundaries of animation and explore the capabilities of Blender in simulating realistic fabric movement. The result is a dynamic and fluid animation showcasing a stylized, abstract representation of paper in motion. The vibrant colors and the smooth flow of the simulation highlight the effectiveness of Blender's simulation tools.

Paper Simulation Art